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July 2, 2009

The Recently Deceased Part 5 (World of Warcraft)

[56] A Matter of Time
Objectives : Kill 15 Temporal Parasites
Rewards : +15 Intellect, +4 Stamina, +4 Strength, +3 Spirit Cloth Shoulders

To get this quest, you need to venture into the Ruins of Andorhal and find Chromie the Gnome. If you have a look at the map below, where the #6 is, there is a small path that leads into the main part of the zone. If you approach the ruins near there, it's the quickest route. Chromie is located at the top of the 'inn' like building just below the #6 but you will have to fight your way in. If you were to come from the west path, you want the first full building on your left.

Once you have found Chromie, collect this quest from her and the head back out of the ruins, around to the east side. You want to head roughly to where #7 is marked on the map, along the edge of Andorhal Ruins, not far from the Writhing Haunt. You are looking for tall wooden structures that will have a blue glow to them.

Fight your way close to the towers and then use the Temporal Displacer to uncover the Temporal Parasites. Most times you will get two parasites come through, occasionally you will get three. Also, sometimes when you get two and kill them, a third one will spawn on it's own. You can only use the Temporal Displacer once at each silo, once the blue glow disappears, you need to move onto another glowy one. Once done, head back to Chromie.

[56] Counting Out Time
Objectives : Locate 5 Andorhal Watches
Rewards : Attuned Dampener - Inflict 525 to 675 arcane damage on the attuned target, and lower the damage it deals by 25%.

The second quest from Chromie sends you in and around the Ruins of Andorhal to find some Watches. You can get all 5 without having to wander very far from the building she is in, just keep your eyes open for wandering elites. The watches are inside 'Small Lockbox's' and there is usually one in the corner of every ruins, just have to check all corners.

Note that the reward is a one use item, but the quest is repeatable (no xp second time around) if you want more. After you have collected your 5, head back to Chromie and hand in.

[56] Unfinished Business
Objectives : Kill 2 Scarlet Medics, 2 Hunters, 2 Magi and 2 Knights
Rewards : XP!

Kirsta Deepshadow gives this quest, and unless you have been to her before, she can be quite tricky to locate. The easiest way to get to her is to head up behind the Dalson's Tears farm, where you should eventually enter Northridge Lumber Camp. If you run up the west cliff wall of the camp, you will find the safest route with only a few spiders and wolves.

While running up this side, keep one eye on the mini map as you should be able to see the 'path' leading down to Kirsta there before you actually come upon it. You are looking for a dip in the cliffs that leads down to a cart, Kirsta will be kneeling behind it. Alternatively, you can run up the path leading to Hearthglen till you get to the tower and then go cliff jumping…

Once you find her, she will give you this first step. The Medics and Hunter's are best found at the Scarlet Crusade's base camp, the first camp you killed at. The Magi are best found along the path to Hearthglen along with some Knights, but if you have trouble getting those, look around the Lumber Mill. Once done, return to Kirsta.

[57] Unfinished Business
Objectives : Kill Huntsman Radley and Cavalier Durgen
Rewards : XP!

The next step requires you to take out two important members of the Crusade. They are both found along the path to Hearthglen so you need to make your way out and around. You can bypass the group of mobs at the very base of the camp, because even if you get agro, by the time you get near the first named, they drop off.

About half way up the path you want to keep your eye open for a bit that leads up into the mountains, it will be on your right. Up that little path there, you will kill a couple of mobs before finding Huntsman Radley and her pet pooch at the end. Most likely you will have one add in the mix, but if you fear the pet and Seduce the add, you can take them out no worries.

Further up the road you will come upon a tower, and that is where Cavalier Durgen will be hanging out. Clear the mobs at the bottom and then just wait, eventually durgen will not only wander down to the bottom of the tower, he will wander right out front. Pull him back and kill him, but beware he does hit hard and fast, sometimes a bit of a shock to those not prepared.

[58+] Unfinished Business (Elite)
Objectives : Enter Hearthglen and find a high vantage point from which you can see the town and gauge the Scarlet Crusade's forces
Rewards : XP!

Now, although this is an elite quest, and you are about to run into an area full of elite mobs, you can do this! When you come to the end of the path, you will find Hearthglen. There will be a mob at either side of the main entrance, along with a third one just inside. I have drawn up a map (a very bad one lol) to help explain where you need to go a little better, but you basically want the tower that's just near the front.

If you use your eye to learn the way, you enter the main gates, follow it around to your left and you are already beside the tower you need. You can also go around to the right, but there is a stable with additional mobs on that side. There will also be mobs inside the tower, but if you summon your Voidwalker before entering, you can utilize the sacrifice shield to run up the tower.

If you have a Nifty Stopwatch (Badlands quest), this will come in handy too. You only need to make it to the top of the tower to complete the quest, so once you're up there you can jump off and make your way back out the main gates to safety. I think all in all I lost about 30% of my hitpoints, and that was from the jump more than the mobs. For 6200xp at level 57, it was worth it.

Winterspring

Started at level 57
Finished at level 58

With Western Plaguelands out the way, you could head over to Eastern Plaguelands, but with both Winterspring and Sithilis starting to go green now, I chose to go there first. I chose to do Winterspring first as Sithilis mobs, although around the same level, can be a bit harder.

[54] Chillwind Horns
Objectives : Collect 8 Uncracked Chillwind Horns
Rewards : XP!

[56] Wild Guardians
Objectives : Kill 15 Raging Owlbeasts and 15 Ragged Owlbeasts
Rewards : XP!

These two quests can be done while running around the zone. Chillwind Horns is the follow on from the Burning Steppes quests, after you completed the Broodling Essence. There are three different types of Chillwind Chimaera around the zone; Fledgling Chillwind, Chillwind Ravagers and Chillwind Chimaeras. All three will drop the horns, however I had the best rate with the 'fledgling' which was nice as they are the lower level ones.

You will find the Fledgling Chillwind along the west side of the zone, usually higher up in the rocky part than along the flat part near the path. Up there is also where you will find the best population of Ragged Owlbeasts. Both mobs will be mixed in and around with Bears, Yeti's etc so you will just have to kill everything (yay xp!)

For the Raging Owlbeasts to complete Wild Guardians (which comes from Felwood btw) you want to head just north of Everlook. They are basically all around the area up there, ranging quite wide.

[56] Threat of the Winterfall
Objectives : Kill 8 Winterfall Pathfinders, 8 Den Watchers, and 8 Totemics.
Rewards : XP!

[56] Winterfall Ritual Totem
Objectives : Take the Winterfall Ritual Totem inside Timbermaw Hold and see if one of the furbolgs there will find a use for the item.
Rewards : XP!

[56] Winterfall Firewater
Objectives : Bring the Empty Firewater Flask to Donova Snowden
Rewards : XP!

All of the above three are done in the same area, however the last two come from items that drop so you will only have the Threat of Winterfall which comes from Donova Snowden. If you are still working on your Timbermaw faction, these furbolgs, like their cousins in Felwood, will assist that.

Just over the path from Donova you will find Frostfire Hot Springs, and the furbolg's you need. While killing these you may be fortunate enough to have a Winterfall Ritual Totem drop, which like the one from Felwood, you hand into Kernda inside the tunnels. Almost a high enough drop rate to guarantee you will see one is that Empty Firewater Flask, which you return to Donova.

[56] Falling to Corruption
Objectives : Search the Deadwood furbolg camp in northern Felwood for a clue
Rewards : XP!

After you give Donova the Empty Firewater Flask, you need to duck into Felwood, to the cauldon at the very back of the Felaw Village, the camp at the very top. If you are coming in from the path you want to head to the left of the water area there, and at the back you will find the largest of the camps, and in that camp the cauldron you need.

If you do this quest during the day, you can usually find people clearing the furbolgs for faction so you can just duck in and grab the cauldron when it's free. If there is no one there you may need to seek help as you tend to get the entire camp in one hit. After the cauldron, head back to Donova once again.

[56] Toxic Horrors
Objectives : Collect 3 Toxic Horror Droplets
Rewards : XP!

For a Winterfall quest series, I seemed to be heading into Felwood a lot. For the Toxic Horror Droplets you need to head back into Felwood to the Irontree Woods and locate the Toxic Horrors, the big elementals around the water. I got all three droplets from the first three I killed, however it's finding the three that is the hardest part as there seemed to be a constant stream of people after them. Once you do have them, head back to Donova.

[57] Winterfall Runners
Objectives : Find the Winterfall Runners and stop them from delivering their shipment to Winterfall Village.
Rewards : XP!

You may have seen these guys through your travels in Winterspring. They are three furbolgs that wander up and down the path, and now, it's time to kill them. I was already 58 by the time I came to this step and as they were 3 level 57's, I made good use of fear. They tend to be easiest to find along the main path from Felwood to Everlook.

After you have taken all three down and looted the package head back to Donova. Now, when you hand in you will have some Winterfall Ambusher's spawn, for what I'm not entirely sure. I got taken a little by surprise but managed to kill all three, only to find they aren't lootable and I got zero xp.

[56] Are We There, Yeti?
Objectives : Collect 10 Thick Yeti Furs
Rewards : XP!

Just out from Everlook you will find Ice Thistle Hill's and lots of Yeti's. I had a pretty good drop rate with these and found no need to enter the cave you will find at the top there, although you will need that for later steps. Once you have your 10 furs, return to Umi.

[56] Are We There, Yeti?
Objectives : Collect 2 Pristine Yeti Horns
Rewards : XP!

Heading back to Ice Thistle Hills, you can choose to hunt outside, or enter the caves. You are hunting the Patriarch's and Matriarch's as they are the only ones that will drop the Horns, and the caves do seem to have a higher population.

[58] Are We There, Yeti?
Objectives : Take Umi's Mechanical Yeti and scare her friends with it
Rewards : Mechanical Yeti! Use: Summons a mechanical yeti that will protect you for 10 minutes.

Now comes the fun part! You will find Legacki in Everlook just left of the Inn, Sprinkle in Gadgetzan and Quixxil in Marshal's Refuge, Un'Goro Crater. When you get close to them, right click the yeti to release it and watch it chase them around. Once done, return to Umi in Winterspring.

[58] Winterfall Activity
Objectives : Kill 8 Winterfall Shaman, 8 Winterfall Den Watchers, and 8 Winterfall Ursa
Rewards : 4 Reward options… none of which are very good (only 1 cloth)

Just as you enter Winterspring from Felwood, you should find Salfa, he'll be guarding the entrance to the tunnel. You need to head over to Winterfall Village to find these mobs, and the Ursa's will give you the most trouble as there seem to be only one or two in the entire camp. The hardest part of this quest is finding the mobs alive as it seems everyone and their dog hunts here.

[58] Wild Guardians
Objectives : Kill 13 Moontouched Owlbeasts
Rewards : XP!

A follow on from the earlier Wild Guardian's quest, the Moontouched Owlbeasts are found along the eastern wall. They can also be found further south, however I had no problems getting the 13 killed.

[59] Wild Guardians
Objectives : Kill 10 Berserk Owlbeasts
Rewards : XP!

[59] Guarding Secrets
Objectives : Take the Blue-feathered Necklace to Trull Failbane at Bloodvenom Post.
Rewards : XP!

You probably saw a lot of the Berserk Owlbeasts while killing the Moontouched so shouldn't have too much trouble. While you are killing these you will most likely have a Blue-feathered Necklace drop, they can drop off the moontouched, however I had each one drop from the Berserk Owlbeasts. All you need to do is hand this in at Felwood and then in Thunder Bluff. Very easy.

That was me done with Winterspring!

Silithus

Started at level 58
Finished at level 59

[55] Deadly Desert Venom
Objectives : Collect 8 Stonelash Scorpid Stingers and 8 Sand Skitterer Fangs
Rewards : XP!

[55] Securing the Supply Lines
Objectives : Kill 15 Dredge Strikers
Rewards : XP!

You can do both of these quests around the North East part of the zone as the mobs are all over. I did a big arc around from the top of Cenarion Hold around to Southwind Village to complete the following quest.

[55] The Spirits of Southwind
Objectives : Free the spirits of 8 Tortured Druids and 8 Tortured Sentinels
Rewards : XP!

You will these at Southwind Village and you should find enough around the bottom that you don't have enter the main part. When you kill each one, you will 'stir the nearby silithid' which spawns between one to three mobs right on top of you. You get XP for each one it spawns which is nice, but sometimes it can be a juggling act when you get three.

Once I had completed all three quests, I headed back to Cenarion Hold to see what was next.

[57] Noggle's Last Hope
Objectives : Gather 3 Stonelash Pincer Stingers, 3 Stonelash Flayer Stingers and 3 Rock Stalker Fangs
Rewards : Major Healing Potion / Major Mana Potion

[57] Stepping Up Security
Objectives : Kill 20 Dredge Crushers
Rewards : Major Healing Potion / Major Mana Potion

[57] Desert Recipe
Objectives : Look for information about cooking Sandworm Meat at the Twilight's Hammer camp
Rewards : Smoked Desert Dumplings Recipe

For these three you want to head west out of Cenarion Hold, and again the mobs you need are pretty much everywhere. I made my way to the Twilight's Hammer camp first, killing any mobs I passed on the way. I'm not sure, but you may need cooking to pick up the 3rd quest.

What you are looking for is a sandy cookbook and I found mine on a table next to a 'Wind Stone'. Once I had the book, I made my way south east to the edge of Hive Regal, that is where I found the best spot to hunt the Scorpids and Spiders.

The Stonelash Flayers are the greeny / blue scorpids, while the Stonelash Pincers are more yellowy. The Rock Stalkers are the tiny spiders. I found just out from Hive Regal was a good spot that had all three so I hung there for a while, before making my way back to Cenarion Hold. Of course I killed any Dredge Crushers I passed, you can't miss them, they are huge!

[60] Secret Communication
Objectives : Collect 10 Encrypted Twilight Texts
Rewards : XP!

There are probably lots of little spots that people go to for these, however not very familiar with Silithus, I made my way north to Twilight's Run, well actually, just in front of it. I had zero problems single pulling all the mobs around the edge, and had a fairly ok drop rate. I have heard some horror stories about drop rates, only hindered by the fact these are farmed by lots of different people.

[60+] Dearest Natalia
Objectives : Question the inhabitants of Bronzebeard's Encampment
Rewards : XP!

Although marked with an Elite tag, this quest is extremely easy and in no way dangerous. When you arrive at the Encampment you will see two Dwarves there, all you need to do is have a chat with them. The following step sends you into the Hive Regal which IS full of elite mobs, and as such I didn't do.

[58] Noggle's Lost Satchel
Objectives : Retrieve Noggle's Satchel
Rewards : 2 x Elixir of the Mongoose OR 2 x Elixir of the Sages

Just behind the Bronzebeard's Encampment, you will see a path heading up into the mountains, Noggle's Satchel is up there. On this path however, is Deathclasp, and he's got that name for a reason! There is a quest to kill him, however he is elite, comes with two adds and stuns… after being completely mauled by him, I skipped that quest =p

Both him and his entourage wander, so you can do some nifty moves and easily skip past him. The Satchel is about half way up, on your left. Grab and run like the wind bullseye! (Sorry just watched Toy Story 2)

[57] Kitchen Assistance
Objectives : Create 10 Smoked Desert Dumplings
Rewards : XP!

(Again I'm not sure if you need cooking for these quests). After you have returned the sandy cookbook, Calandrath asks you to create 10 Smoked Desert Dumplings. The Sandworm meat drops from the… you guessed it, Sandworms.

[58] The Twilight Mystery
Objectives : Collect 8 Twilight Tablet Fragments.
Rewards : XP!

For this quest you want to head up the very North West part of the zone, where you will find the Elementals guarding the area. Overall I had very little trouble with this quest.

With only elite quests left, and a little sick of all the people, I called it a day for Silithus.

Eastern Plaguelands

Started at level 59
Finished at level 60

I was actually almost to 60 by the time I left Silithus, but as I didn't want to grind the last quarter, I made my way to Eastern Plaguelands. If you have the flight path, you can take a bat there, but as I came in from the Zepplin anyway, I just ran through Western Plaguelands. The firsts quests I got were from that side of the zone anyway…

[56] Blood Tainted Skies
Objectives : Slay 30 Plaguebats
Rewards : XP!

[56] Carrion Grubbage
Objectives : Collect 15 Slabs of Carrion Worm Meat
Rewards : XP!

[56] Demon Dogs
Objectives : Kill 20 Plaguehound Runts, 5 Plaguehounds and 5 Frenzied Plaguehounds
Rewards : XP!

You collect all three of these quests from Tirion Fordring who is found up along the river that joins the Plaguelands. I tend to grab these and just do them as I run around, the mobs for all three are everywhere. All the grubs can drop the meat, however the 'slugs' over to the east can have a better drop rate, sometimes two at a time.

The Plaguebats and Plaguehound Runts are more over to the west side of the zone, but there are so many of them you really shouldn't have any troubles. For the frenzied and normal plaguehounds, you want to head futher east.

[55] Sister Pamela
Objectives : Find Pamela Redpath
Rewards : XP!

[55] Pamela's Doll
Objectives : Find Find Pamela's doll
Rewards : XP!

The first step I had from Winterspring. You will find Pamela in Darrowshire, at the ruined house right at the back. Once you speak to her, she will ask you to retrieve her doll, which is in three parts. The head, the left side and the right side can spawn in any of the other three houses and when you get right click each part, you will spawn 1 or 2 ghosts.

Kill the ghosts, loot the doll parts and right click to combine once you have all three.

[56] Auntie Marlene
Objectives : Speak with Marlene
Rewards : XP!

[56] Uncle Carlin
Objectives : Find Carlin Redpath
Rewards : XP!

After you have returned the doll to Pamela, she asks you to seek out her Auntie and Uncle. Auntie Marlene is actually in Western Plaguelands, at Sorrow Hill which is just south east of the Ruins of Andorhal. There is a house just next to a graveyard and you will find Marlene inside, usually upstairs.

After you speak to Marlene, you are given a second step; A Strange Historian. Joseph's wedding ring is found outside in the graveyard, there will be one grave you can loot. When you have the ring, take it to Chromie. I didn't do the next part…

Carlin Redpath can be found at Light's Hope Chapel, which is also where you will find the flight path if you haven't already grabbed it.

And that…dinged me 60! There are lots of other quests available that I didn't do, and it just goes to show you really can solo your way to 60.

And Ladys And Gentlemen, That is the end

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July 1, 2009

Blizzard to WoW add-on devs: comply with new add-on policies by May 19 or be "contacted directly" (World of Warcraft)

has set May 19 as the deadline for any add-on devs to comply with the company's new add-on development policy. Here's Nethaera's post on the US World of Warcraft forums:

On March 20, we released the new add-on development policy to the public as an ongoing effort to help ensure add-on integrity, safety, and quality for the community. Since that time we have been in touch with many UI development communities on what the policy means to them and the continuing development of these add-ons.

We would like to announce further that we are providing a sixty-day grace period beginning at the time of the initial release of the policy for UI developers to comply with the new policy. After May 19th, Blizzard Entertainment will begin to enforce the Add-on Development policy, and developers found to be in violation of this policy will be contacted directly.

We can probably guess what being "contacted directly" entails.

The new add-on policy prohibits add-on authors from charging for their add-ons and from soliciting for any donations in-game. A policy against in-game advertising was also added in.

Since its announcement back in March 20, several popular mod authors have already stated their intent to cease development, while others have switched to models that reflect the new policy's restrictions.


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Source: wow.qj.net

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June 30, 2009

acquiring Sulfuras, Hand of Ragnaros (WoW Leveling Guide)

Obtaining the Sulfuras, Hand of Ragnaros

Intro:
This mace is one of the best two-handers in the
game. There is a fragile limit to who should/can use it though, most
would say this goes to a DPS warrior, although Paladins and even
enhancement Shamans have been seen with it. While Thunderfury require
you to farm BWL for elementium ore, everything you need for Sulfuras
can be found in Molten Core or in the outside world.

How To:
To make Sulfuras, you'll first need to make a Sulfuron
Hammer. A blacksmith with 300 in skill is needed for that and the
plans for it are sold by Lokhtos Darkbargainer at the BRD
tavern (the same guy you do turn ins to for increased Thorium
Brotherhood rep after you reach honored). You need to give him a
Sulfuron Ingot (dropped only by Golemagg in MC) to receive the plans,
however there is no rep required.

Once you've got the plans it's time to start working on those
materials for the hammer. You should already be way on your way as
you've spent some time getting to Golemagg in MC.

What you need and where to find/how to make it


  1. 8x Sulfuron Ingots (From Golemagg, as mentioned. This
    is in addition to the one you used to buy the plans)
  2. 20x Dark Iron bars (Which again means 160 dark iron
    ores. Dark iron is mined a few places in Burning Stepps and Searing
    Gorge, but are most easily found inside Blackrock Dephts and Molten
    Core itself. To melt ores into bars you need to learn it from one of
    the dwarves from the Chamber of Seven, and melt it at the Black
    Forge, next to the MC portal in BRD).
  3. 50 Arcanite Bars (Arcanite bars again. 1 arcane
    crystal and 1 thorium bar is required per Arcanite bar and it takes
    an alchemist 2 days to make one. Better get your guilds alchemists
    ready to contribute)
  4. 25x Essence of Fire (these drops from fire elemtanls
    in Burning Stepps, Searing Gorge and the Blackrock instances. They
    can also be created by alchemists (275+ and a Philosopher's Stone)
    by transmuting air to fire, but the process has a 24h cooldown).
  5. 10x Blood of the Mountain (This are rare drops from
    Thorium veins)
  6. 10x Lava Core (Drops off of most mobs in MC)
  7. 10x Fiery Core (Same as Lava Cores, drops from MC
    mobs)


The blacksmith should have all he needs to make Sulfuron Hammer.
In itself it is an excellent DPS weapon (63 DPS), but the real value
is it's ability to turn into Sulfuras, Hand of Ragnaros. For this you
need ONE thing - the Eye of Sulfuras. Unfortunately it only drops
from Ragnaros at about 2% drop rate, which means you could easily
farm Raggy for a year before your guild gets it.

Note that the Sulfuron Hammer is BoE, so the one who makes it need
not be the one chosen to receive Sulfuras. The Eye of Sulfuron
however is BoP, so make sure the chosen one loots it. Sulfuras is BoP
as well, no-one can loot the eye, make Sulfuras and give it away.

Once you got Sulfuron and the Eye, you are 45 seconds away from
being the proud owner of this beauty.

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June 29, 2009

Blizzard: WoW for PS3, 360 is a 'square peg, round hole thing' (WoW Leveling Guide)

's line of thought).

However, running parallel to Hideo Kojima's statement yesterday (about MGS4 being impossible for the Xbox 360 because the game wasn't designed for the 360 in the first place), J. Allen Brack and Tom Chilton of Blizzard both agree that WoW was always intended to be played on the PC.

In a recent interview with Videogamer, they both reiterated the fact that WoW won't be heading for consoles.

Brack says that WoW was "designed to have a keyboard and a mouse" and that the controls are really - to use Kojima's word from yesterday - optimized for a PC control scheme. Brack continues: "If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it's a very challenging proposition."

Chilton, likewise, explained that it's not a worthwhile endeavor to bring WoW to consoles;

It's really not that we have anything against consoles," Chilton said. "I mean we love console games also. And I'm sure there will be a successful MMO sometime on a console. So it has nothing to do with that. It's just more like a square peg round hole thing for our game. It just wasn't designed with that in mind.

But then… when Videogamer raised the point that Funcom will be bringing their Age of Conan to the Xbox 360 - and that they've got some technology to map the keyboard buttons to a 360 controller - Chilton simply replies that he thinks that WoW wouldn't be "a very good experience playing like that."

While the PS3 has the upcoming Wireless Keypad, and the 360 its Chatpad, they aren't all that big, y'know. As Brack said, it'll be a very challenging experience indeed.


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Leveling Being An Anything From 40-50 (Take 2) (Leveling Guide)

Hi again folks,

K, first off, my blatant moan to get additional votes for my post :P

This may be the final guide in the series as though they seem to get an awful lot of use, I'm really not sure on whether or not people are finding them valuable. However the people that did read, vote and feedback on the last two tutorials have inspired me to write a third. This one's for you lot:

Being a (insert class here) from 40-50.

Ok, first of all, it's any class now, the reason I say that is because any class can solo in wow if you have even a shred of skill with your class. If you didn't have that skill, you'd probably not have made it to 40 so I'm going to assume you can manage even level mobs one on one. To highlight this, when I wrote the first two guides, I was a hunter. I'm now also a warrior, and's had no trouble following this strat, even as a defensive specced tank, one of the worst (if not THE worst) soloists in the game.

We left our hunter/(class) bouncing around places like stranglethorn and gnomeregan, floating off to southsore and alterac now and again for maximump xp. Here's where to go from there (again, imho)…

Freshly dinged 40!

OK so you made it, well done, hitting 40 is almost like finishing a very long grind and quest. The quest for your mount. If you read the other threads on here you should also have the money for it by now but in case you dont, some quick tips are:

Sell resources, leather, ores, enchanting dust, herbs… it all sells pretty good on the AH.
KEEP! Those grey weaps that drop, even grey armour sells relatively well but weapons in particular are often more valuable than their green armour counterparts of the same level.
Dont be afraid to go farm for cash, a particularly good spot is Rock Elementals in Arathi, but it's farmed to hell so perhaps somewhere else is just as good for you. (I found the basilisk loot in STV quite valuable).

OK, that's enough about Mounts, once you've finished prancing around your chosen city in front of the AH on it, get your head together and prepare for what some might call a "real grind", having come from SWG to wow I would question anyones definition of a grind in wow but that's another matter.

One thing I will say about grinding, up until now, it was a choice whether you wanted to quest your way on through or do some grinding to speed your passage to the next level. From 40 on in, there's not so much of a choice, in order to level quickly you will HAVE to grind. To quest your way from 40-50 would probably require the completion of every quest in the game in this level range, and by the time you'd found and done them all, you'd have been 60 by grinding. Quest by all means, it's a good way to pick up nice items, but do your homework, if the quest reward sucks ass, or can't be used by you. The don't wate your time unless you really want to do the quest.

For some classes, level 40 brings with it some nice goodies, namely plate or mail armour, if you've been saving this stuff up for now, you're a clever monkey, go put it on, it'll help with the rest of this guide immensely.

40-43

For these first few levels you have a few options, varying in loot/xp and safety as you might expect, the best options I found were:

Scarlet Monastery - You may have already done it by now, but the experience gained in a round trip of SM is still pretty damn good at this level, and the loot off the bosses is not to be sniffed at either.

STV - If you've followed the last two guides then there's a good chance you're sick to death of this place, but even so, for the good ol grinder among us, here's some good choices for xp in this range:

Stranglethorn Tigresses (37/38)
Elder Mistvale Gorillas (40ish)

I pretty much exclusively killed these two types of creatures whenever I wasn't in the mood for an instance of questing. The xp is good and both have some drops that sell well, most notably the Coarse Gorilla Hairs which sell very well indeed.

With the added green/blue items dropping very occasionally, you should find them quite enjoyable, what's good about the gorillas in particular, is that they spawn fast in a relatively small area so grinding on them is easy.

On Hitting 43, there's one place that can't really be rivalled for experience, loot and general fun. It is of course:

Uldaman

This instance is a fairly straight forward affair with troggs and dwarves ruining what's otherwise quite a nice cave.

The noticeable difference of Uldaman over other instances, is that there are some of your first level 500 bosses thrown in for good fun. Namely the bosses Ironaya and Archaedas.

I'm not going to go into strategy on this dungeon as many will choose not to go, or wont be able to without a good group. Suffice to say, the levelling xp in an instanced dungeon is always going to be good.

If that's not your cup of tea here's my real top pick for xp at 43+

43-46

Wastewander pirates in Tanaris. It's as simple as that, these guys are ridiculously good for levelling. They range from 40-41 with the occasioanl 42/43 mage thrown in to keep you on your toes. You can pick up a quest in Gadgetzan to go kill them, and whats more you can keep on turning in their water pouches for 380xp a time. I was turning in 40 or so at the end of an evening which was paying out 3-4k experience on top of grind experience.

To add to this, these guys commonly drop mageweave meaning you can max up your first aid and minimise your down time whilst hunting here. They also drop "Moonberry Juice" pretty commonly, keeping all the people with Blue Bars happy with it's 1395 mana regen. They also very commonly drop scorpid leather patterns, with scorpid scales available in the same zone and tailoring supplies in gadgetzan. If you're a hunter leatherworker, you can come into Tanaris in Leather, and leave wearing full scorpid mail!

Furthermore… these pirate camps very commonly spawn treasure chests, they don't contain great stuff all the time, but I've had blues and green items from them with good success. I also have a good stock of Superior health potions and greater mana potions as a result of camping here.

Further still! These pirates are just a minute or two away from a Graveyard and a City so you can buy bullets, sell your loot and even rest overnight if you so wish to.

These reasons, should be enough to keep you killing here until you reach level 46. But where do you go then? The answer is simple…

46-50

More pirates. Yeh you heard me, just to the south east of the first batch of pirates you've so mercilessly slaughtered is a hidden cove. By now you may have already been in here to kill "Andre Firebeard", a bounty on his head can be gotten from Steamwheedle Port.

In this cove, you'll find 44-45 pirates and once again, the benefits from above can be applied, there's more xp more loot, more chests and best of all, these guys respawn real fast. Maybe 5 minutes on each mob max. By the time you've cleared all the way down to the fort, you've usually got the majority of them back up behind you again.

You can grind here perfectly, stopping to hand in loot is your only burden, and you could easily forego that if you were really wanting to gain xp. In just a few nights of hunting here I made an average of 20 gold a night and levelled extremely quickly.

This should keep you all going right on up to level 50 if you can keep your mind focsed on killing quickly and can stomach the grind.

Some nice deviations from this if you do get bored are:

40+:
STV, Scarlet Monastery, Alterac, Badlands
43+:
Uldaman, Alterac (Elite Ogres), Feralas,
46+:
"Dont deviate!" but if you must, Zul Farrak, Southern Tanaris, Parts of STV,

The grind is long and hard from 40-50 and will take even the hardest of players a few solid days of playing to acheive. You can probably grind the whole lot in around the 60 hour mark if you have the stomach for it, but not many can grind for so long.

Some handy pointers:

Sell your mageweave on the AH if you have stacks of 20, it sells fast and you can afford to sell it a little under the competition when you're getting it this easy.

Keep some "emergency" tools on you, Swiftness potions, Superior healing, Greater mana pots can all bail you out of some untimely deaths.

Pull! Use proper pulling tactics to ensure you fight only one enemy at a time.

Don't be afraid to run. It's quicker to run out of aggro range than it is to run back from the GY. Corpse runs can seriously affect your morale, making the rest of the grind harder.

Right, best of luck to you, may your grind be swift and painless.

As always, spelling is not my forte when typing at speed so if you spot anything terrible, correct below and I'll correct above.

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June 28, 2009

World of Warcraft client patch 3.0.8 now live (Leveling Guide)

That's right, Client patch 3.0.8 for World of Warcraft is now live and the patch notes look even more alive. There's so much of them that I can't even put them here. I'll give you the General notes here, then you can go to the source link for the rest of the patch notes.

General

  • Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.
  • Racial restrictions on mounts have now been lifted. Night Elves on mechanostriders? Tauren on raptors? You re not seeing things.
  • Racial Resistances: These can now be mitigated against by gaining additional chance to hit.
  • Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.
  • All Silence spells now have diminishing returns. This includes: Arcane Torrent, Garrote silence effect, Improved Counterspell effect, Improved Kick effect, Silence, Gag Order, Silencing Shot, Spell Lock, and Strangulate.
  • Dispel Resist talents have changed to protect only beneficial spells and damage over time effects.
  • Shield Wall, Barkskin, Guardian Spirit, and Divine Protection are now off the Global Cooldown.
  • A new mailbox is now available at the Crows Tavern in the Dalaran Sewers.
  • We have added over 60 new graveyards to Kalimdor and the Eastern Kingdoms.
  • The run speed in spirit form has been increased by 50 . Night Elves in Wisp form will now move at a bonus 75 speed.
  • Reputation rewarded for killing mobs will no longer automatically deprecate. This means trivial mobs will continue to give out their full amounts of reputation on kill for the majority of cases in the game (level 70 creatures in Stratholme, for example, will continue to award the full amount of rep to level 80 players seeking to boost their Argent Dawn faction).
  • World of Warcraft now supports 3-D imaging.

For the rest of the patch notes for this update, simply follow the source link below.


wow is wow:

Source: wow.qj.net

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June 27, 2009

Twinking Guide for Shaman (WoW Leveling Guide)

Best Races: Tauren, Dranei
GEAR
Head: Lucky Fishing Hat (+100hp/+8healing and spell dmg)
Neck: Honored wsg neck
Shoulders: Talbar Mantle
Back: Firebane cloak/ Battle Healer's Cloak/ Caretaker's Cape (+70armor)
Chest: Blackened Defias Armor (+100hp/+4all stats)
Bracers: Bandit Bracers of Healing/ Mindthrust Bracers (+24healing/+9stam)
Hands: Jutebraid Gloves (+30healing)
Waist: Screecher Belt
Legs: Leggings of the fang (+100hp/+8healing and spell dmg)
Feet: Nat Pagle s Extreme Anglin Boots
Ring #1: Seal of Sylvanas
Ring #2: Honored wsg ring/blood ring
Trinket #1: Arena Grand Master/Minor Recombobulator
Trinket #2: Insignia of the alliance/Insignia of the horde/Minor Recombobulator
Main Hand: Stinging Viper (+22intel)
Off hand: Arctic Buckler (Thorium Spikes/+7stam)/Deadskull Shield (Thorium Spikes/+7stam)

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June 26, 2009

Twinking Guide for Warriors (World of Warcraft)

Best Race: Tauren, Gnome, Night Elf, Undead (all good in different ways)
GEAR
Head: Lucky Fishing Hat (+100hp)
Neck: Honored wsg neck
Shoulders: Talbar Mantle/Defender Spaulders (thank Pooskillet of Stormscale server for some math)
Back: Sentry Cloak (+70armor/+3agil)
Chest: Blackened Defias Armor (+100hp)
Wrist: Fortified Bracers of the Bear (+9stam)/Beetle Clasps (+9stam)/Steel-clasped Bracers (+9stam)
Hands: Thorbia's Gauntlets (+15agil)
Waist: Cobrahn s Grasp
Legs: Leggings of the Fang (+100hp)/Outrunner's Legguards of the Bear (+100hp)/Chausses of Westfall (+100hp)
Feet: Silver-linked Footguards (Minor Speed Increase)/Nat PAgle's Extreme Anglin' Boots (Boar's Speed)
Ring #1: Seal of Wrynn/Seal of Sylvanas
Ring #2: Meadow Ring of Eluding/Honored wsg ring/Blood Ring
Trinket 1: Insignia of the alliance/Insignia of the horde/Minor Reconbobulator
Trinket 2: Arena Grand Master/Minor Reconbobulator
Main Hand: Shadowfang (Crusader/Lifestealing)
Off Hand: Deadskull Shield (Thorium Spikes/+7stam) (Thank you Original Outriders research team for confirming that this is possible to get!)/Redbeard Crest (Thorium Spikes/+7stam)/Arctic Buckler (Thorium Spikes/+7stam)
TwoHand: Night Reaver (+9dmg/Crusader/Lifstealing) / Glacier Stone (+9dmg/Crusader/Lifestealing) / Smites Mighty Hammer (+9dmg/Crusader/Lifestealing)/ Runic Darkblade (+9dmg/Crusader/Lifestealing) (Thank you Original Outriders research team for confirming that this is possible to get!)
Ranged: Venomstrike/Hand of Argus Crossfire

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June 25, 2009

Drink and be merry in World of Warcraft's Brewfest event (Leveling Guide)

's World of Warcraft. This year's Brewfest promises to be yet another fun-filled time to enjoy all the fermented fruits of the harvest - all without the hangover.

The main Brewfest festivals will begin this September 20 and will run all the way until October 4. The venues for the horde and alliance factions will be held at Orgrimmar and Ironforge respectively. You also can expect smaller beer gardens to be set up in all the other main cities across the game world.

Classic events such as Ram Racing and the Barkers Quest will be making a comeback, although veteran drinkers can also expect a few new events to pop up during this time. Belbi Quikswitch and Blix Fixwidget will also be offering a new set of Brewfest prizes for any tokens you win during these special events.

Whether you choose Thunderbrew, Barleybrew, or the Ogres as the poison of you choice, it's all good clean fun during the upcoming Brewfest event. Keep an eye on this spot for more updates regarding the World of Warcraft event.


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Source: wow.qj.net

QJ Giveaway: Get yer Free Realms beta keys here!

QJ's Free Realms Beta Key Giveaway - Image 1

Everybody loves getting in on a game early, and what better way to do that than with beta keys? Since we love you guys so much, we're giving away the Free Realms PC beta keys we have in our possession so that you can go and explore the game's extremely open world before anyone else.

But wait! What is Free Realms anyway? It's a new highly-anticipated free-to-play MMORPG from Sony Online Entertainment that lets you do pretty much whatever you want to. Wanna race? Go. Wanna hang out somewhere like the beach? No problem. Wanna go around fighting stuff? Why not?

Excited? Keep an eye here and on the QJ.NET forums for further instructions. The giveaway will officially start tomorrow, and we have plenty of keys to give out. Premium members will get first dibs on the beta keys, so sign up now if you wanna make sure you get one.

Source: wow.qj.net

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June 24, 2009

Sweet farming spot :) (World of Warcraft)

A sweet farming spot is Irontree Woods. Farm the elementals and Trees for Essence of water, Core of elements, and savage frond. u can make 30 gold in 30 minutes if ur lucky (I was) and they sell quickly at the AH.

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