Warcraft Leveling Guide

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July 23, 2010

New item drop to make 300-400 gold per hour! (WoW Leveling Guide)

If you are a skinner you make even more gold.

In winterspring where the elite dragons are you can make alot of gold
They have a pretty high drop rate of Mature Blue Dragon Sinew that sells for 300-400g depending on your server but on my server they sell for 300-400g. They also drop lots of grey that you can vendor for some g, And plenty greens to. If you don't already have 16 slots bags you will get yours there to
I've got pretty much of Traveler's Backpack. That sell for 18-25g at AH depending on your server as always

If you are a skinner you get alot of rugged leather and blue dragonscales.
And they also drop silver from 14-20s, They are easy to kill solo also, I'm a shaman with decent gear killing them with no problems.

My exact amount of gold right now is 3453g

I hope this will help all those poor guys out there.

the droprate % of MBDS check below

http://wow.allakhazam.com/db/item.html?witem=18704

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July 22, 2010

Woot Gold!, Great Gold Making Guide! (World of Warcraft)

This is a great gold making guide called Woot gold. Inside is an explanation of how to make money using the AH. It is very in depth and helpful, especially those who suffer from empty pockets smile.gif

If you feel like supporting the writers and buying it, you may at Wootgold.com

Download Link!

http://rapidshare.com/files/975785/Woot_Gold.zip

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July 16, 2010

1-30 Hunters Guide (Leveling Guide)

alliance Only! Sorry
I made a guide for all those people that want to try the hunter class.
My first character was a dwarf hunter and i was a noob at MMOs so it was a long
i made a dwarf because i thought it would look the coolest as a hunter.
To start off, make your hunter (Obviously)
You end up in Coldridge Valley (fastest noob zone IMO)
i dont have to take you through this…. its very easy. do every quest and grind to 6 before you leave coldridge if you have to. make sure to get your delivery quest before you leave.
go through the cave, follow the road until you get to kharanos.
=========Kharanos================
First, as always, make Thunderbrew Distillry your home.
==Quests==
Get these quests:
Crag Boar Rib quest,
Boar Meat & Bear Fur quest,
Steelgrills Tools quest (turn in while you get the other quests) ,
Wendigo Manes quest,
Rumbleshot's Ammo quest.
==IF==
Before you do these run to IF and get skinning and leatherworking, will cost 20c.
==Quests==
Run back to kharanos and do all these quests. you should be lvl 8 now or close to it.
now get the evershine quest and the troll quest, do these, do the favor for evershine, perfect stout, bitter rivals.
once youve turned all these in, you can head to amberstill ranch. (On your way to loch modan)
Get the quest to kill vaggash .He is level 11 elite so may need some help
You should be level 10 now. Do your hunter quest, time to get a pet! quite easy
===========Pet=============
Probbly the reason you are a hunter lol
the perfect pet for hunter combat is the bear, can tank and eats anything.
here is eachpets skills
Bear - Tanking- Easy to feed
Cat - Fast fighting, only eats fish though
Turtle - Perfect tank
==============Gol Bolar Quarry============
Here wont take long.
to get here,follow the road to loch modan past amberstill ranch… its a big hole you cant miss it.
get the 2 quests, go down in the quarry, finish these, and run back and return them.
=============Gear================
What you do here depends on what your leatherworking level is.
if you took a different proffesion i will put what to do for that too
- if you can make armor your level with LW do that now. then if possible go get journeyman LW
- if you cant, go skin a bunch of wendigos till your LW is high enough.
- If you have a diferent proffesion, you will need money here, go to ironforge to the AH and buy the best armor/weapons you can.
===========Next================
Now you will have to take the tram in IF to SW and head to ellewynn forest.
quickly do all the quests in ellwynn (you have a 4 level advantage)
you should get to 12-13 whenyou are done.
=========Westfall==============
Head to westfall and do all the quests here except for deadmines.
you should be around 16, 17
from here, head to loch modan.
========Loch Modan========
Find every quest here, dont forget to go to the hunters lodge!
Do not do elite ogre quests!
Now you should be 19, 20
=========level 20===========
go get your skills,
get/make new gear
dont dual wield, this sucks for now, you will love it at later levels
============Westfall 2===============
Deadmines! your first instance = new gear, weapons, cash
this will be easy with a group of lvl 20+ never take anyone below 18
when you are done, leave group and run to sent hill.
==========Loch Modan 2=============
Ogre slashing time, you will have a good level now to kill these
you will need a group though, at least 3 people, the cave is tricky
==========Redridge============
Now many of the quests here will be gray, start with the orc quests, and bellygrub, and get a group for all of the elite quests
easily done
you should be level 24, 25 now.
===========Wetlands=================
Do all the quests until you get to the 26+ quests, leave this for now.
When you are done, it is time to go to duskwood
=============duskwood============
do all the undead quests and other 27+ quests
you should be at least level 30 now!
==============30+====================
i got ya this far and i can elp you get a bit further.
Now you could go back to wetlands and finish up the other quests there including dark iron dwarves
from here you should go to stranglethorn and do the tiger/panther/gorrilla quests
then grind on tigers till 33
===========Shimmering Flats=============
This place is far away in thousand needles…. you gotta pass some hordes to get here but its worth it.
theres a bunch of turtles to kill (maybe tame one) and basilisks
the raceway has quests for these.
I think that you should go back to stranglethorn now and do some higher leveled quests, and there is as far as i can help you for my hunter is only 38.
==============Tips================
-Grind all you want, hunters are great at it
-Always have a ton of bullets up to your level
-Get skills from other beasts by taming them then teachng them to your other pet
-skin every beast you see
-pwn rogues with traps and track stealthed and flares and other assorted rogue pwning skills
-get interesting pets to show off to your friends

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July 14, 2010

Mage Speccing Guide (Warcraft Leveling)

Mage guide

Introduction:
A long time ago, Mages lived only in Dalaran. But after the Burning
Leagion's attack, magic spread all along the Eastern Kingdoms and
Kalimdor. A Mage controls Frost, Fire and Arcane magic. His ability
to sheep oponents makes him a must-have when beating more than 1
oponent. Besides that, Mages can conjure water and food. They can
also teleport to major cities at lvl 20 (30 for capitals with less
majority-Darnassus,Thunder Bluff) and make portals at lvl 40 (50 for
DS and TB).

Available races:


  1. alliance:
    Human
    Gnome
  2. horde:
    Troll
    Undead


Armor and weapons:

  1. Armor-Cloth
  2. Weapons-Staves,Wands,Daggers,One-handed swords


Primary and secondary
attributes
:

  1. Primary-Intellect
  2. Secondary-Stamina;Spirt


As int is your primary attribute, you should get as much int as
possible from items. The clothes (by animal types) you should wear
are Eagle and Owl. Both give int and a secondary attribute. Also,you
should be aiming for at least 6000 mana at lvl 60, so the more
intellect you get, the better (At lvl 57, we got ~5800 mana/~2000 hp
without buffs). Other type of armor you need is items, which give
+dmg.
The more the better. For example if you have to decide
between +12 int or +11 int+10dmg with spells, you should get the
+11int+10dmg with spells one. Actually, 1 int=~25 mana, which is not
a lot but can be priceless when oom against Ragnaros, let's say.

Suitable professions:

  1. Tailoring/Enchanting
  2. Herbalism/Alchemy


Soloing:
When soloing, questing is the better choice for Mages. We are no good
grinders for sure. After nearly every battle, Mages need to
drink/eat. In order to avoid this for at least two or three breaks,
you need a lot of int gear. Fire Mages do really nice amounts of
daMage but the control,which frost offers is priceless. My personal
opinion, that is. There is a really nice trick, which you can do with
Ice Barrier+Frost Nova+Blizzard+Cone of Cold. But you need to be lvl
40 in order to get the barrier, which absorbs daMage. Cast it, then
aggro the group of mobs and after you colected all, frost nova all
and go around 20 yards from them. Blizzard them. If you have the
improved blizzard talent, then they will nearly be move-less. That's
when you cone of cold them. With the right talents, you will crit all
of them. If they are not dead, frost nova them again and blizzard
again. My personal record with that is 20 skeletons in Sorrow Hill,
WP(50-52) at lvl 52.

Grouping:
In instances, Mages are a must-have in most of the seups. As a
caster-type class,you should always be at a good range away from the
mobs having the tanks get hit. Remember,!!!MAGES SHOULD NEVER BE
TOUCHED!!!
. Your job is to deal daMage. Don't bother about the
tanks or the healers. Concentrate on nuking. Most of times, you'll
die from two hits from boss mobs and that's not good. A dead dmg
dealer deals the same dmg a healer deals. If you get aggro, don't run
away. Best way to get aggro off is the Ice Block spell but it's a
talent-only spell (frost). Other option is not to get aggro at
all-BoS, Taunt. Also,when you're away from the mobs, the group is
attacking, try not to go too far and get out of range or accidentally
pull ads.

Talents:
The three possible trees for Mages are arcane/fire/frost. For fast
grinding mobs 1 by 1, we suggest a fire or fire/arcane
build:
Fire(there are only 48 talent points in fire
but you'll probably respec at lvl 60,so it doesn't matter where
you'll put the other points)
Fire/Arcane(21/30/0)

Another possibility is AoE grinding. For this type, the best Mage
is the fire/frost Mage:
Fire/Frost(0/21/30)

For PVP you should use a frost/arcane build as your survivability
will increase significantly with it.

When you start doing MC and BWL, even BRD, you'll need to respec
as the the mobs there are immune to fire (only the elementals are
immune in BRD). We recommend the build we use:
Frost/Arcane(18/0/33)

Class quests:
You can see all the Mage-only quests and everything about them here.
We advise you to do the first quest. Get the staff from it - Ley
Staff (Human,Undead) / Arcane Staff (Gnome,Troll), as you won't find
a better one till you finish Deadmines.

Also,Tabetha's quests
- a wand and a staff/orb (the staff is better) + she'll give you a
Zul'Farrak, Scarlet Monastery and Uldaman quest. The quest in
ST/Temple of Atal'Hakkar is boring (the pre-quests anyway) and the
prices are not worth it. Better skip the quests we didn't mention.
Especially, the pristine spider's silk quest. Try to get the
Arcanist's Cookbook at lvl 54.The quest is in DM and will give
you a trinket which gives you +10 fire res and decent dmg with spells
and healing (^^) increase.

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July 13, 2010

Crafting Fast best Way To Grind Crafting Professions (WoW Leveling Guide)

Some have asked:

“What is the fastest way to grind X profession?”

I have a rather novel answer; the fastest way to grind any crafting profession is to wait until your level 40. Here’s why:

1. At lower levels you don’t have the resources to power thru anything. Yes you can gather a little ore, herbs and leather as your questing along and then you can use those resources to grind your way up to level 110 or so in your crafting profession… but you will soon find that you come to a screeching halt because you will either need resources that are beyond your skill to acquire or beyond your ability to procure them and survive. You will also find that most of the items you can make at the sub-artisan level are not worth the resources you created them with. You end up in a vicious cycle of questing to make money to grind a profession that is doing you no good – very inefficient.

2. You can’t train artisan until level 35, and Goodness knows you should be saving your pennies for your mount, it will change your life – seriously it will. Yes I know many players have alts and can fully fund their own grinding materials or have guilds that will provide them. But, you will come to a screeching halt when your level 10 dude cant train expert or your 20 dude is stuck at 225, the gateway to crafting greatness, for 15 more levels and cant train artisan. Here are the ranks for future reference:

Apprentice (1-75) Level 5
Journeyman (50-150) Level 10
Expert (125-225) Level 20
Artisan (200-300) Level 35

IMHO, lower level characters (level 40 and below) should concentrate all their efforts on questing, grinding and upgrading their equipment from the surplus of excellent, low priced gear on the Auction House or just using the quest rewards which are just fine for lower level combat. Sell everything and spend it on training and gear.

Ok Mr. Crafting genius, what should I do then?

I’m so glad you asked. At around level 30 I would pick up two gathering professions, skinning and mining or skinning and herbalism. Don’t try herbs and mining together because you can’t have both trackers running at the same time. Try to also decide what crafting profession you want to do so you know what to save and what to sell. For example, if you take herbs and skinning and you know you want to be an alchemist then bank the herbs and sell the leather. You should also do some homework, head for thottbot.com and look at the recipes and patterns listed there. Some are really easy and only require as little as one resource. Others are more complex and require multiple resources and sometimes crafted items from other professions. The trick is finding the low requirement items so you can level quickly and efficiently.

Now, you will have to spend maybe an hour (or two at the most) in a noob area (Elwynn Forest, Dun Morough or what ever that depressing Night Elf area is called) gathering low level stuff, but it will be easy because nothing in those areas can hurt you and you can quickly level up to 150 in both your gathering skills and you can bank full stacks of resources in preparation for the crafting skill you will pick up at level 40 or you can sell the stuff to help fund your level40 mount.

As you continue to grind thru your 30’s you will easily max your gathering skills simply by gathering stuff as you quest along. You will also learn where the resources you need spawn. The Gatherer mod leaves little icons on both the mini-map and the big map every time you harvest something, it makes for easy “harvesting runs” when you need to re-stock your stores. I highly recommend it.

When you finally hit level 40, you’re fully trained in your class skills and you have purchased your mount; you are now ready for a crafting profession. Drop the gathering skill that doesn’t correspond to your chosen crafting profession and go train novice. Run to the bank, grab your stockpiled resources and head back to the skill trainer. Depending on how much you gathered and how well you did your homework, you can now power thru your crafting profession. Use thottbot to find higher level trainers. You will slow down again at artisan level (225) but since your level 40+ now you are much better equipped to either go get the stuff you need to continue your ascent or raise the cash to buy your grinding supplies off the auction house. A few runs thru SM or an hour or two in Arathi will net you all you need to grind your way to the top of your profession.

But I want to be an Enchanter:

No problem, follow the same method. Above with the following changes:

At level 30 you will train herbalism and enchanting. Herbalism is going to be a supplemental cash source for you, sell everything you gather and disenchant every magic item you find that you can’t use yourself. Bank all the dusts, essences and shards you disenchant and don’t get tempted to start leveling your skills yet. Remember to combine the lesser essences into greater ones for storage purposes. IIRC you can level up to 100 just from disenchanting items, don’t smack me if I’m wrong about this it may only be 50. At level 40, you will clear out your bank and go train as high as you can with what you gathered in your 30’s. I suggest you buy (or save from your travels) a cheap bracer, 1h weapon, 2h hand weapon, shield and chest piece; keep them in your bank. These will be what you practice your chants on. From here you have a few options:

1. You can head to the the highest instance you can handle solo and hunt green items to disenchant – time consuming, but you should get xp and continue to level your class skills.
2. Buy enchanting supplies off the AH, expensive but faster
3. Be a leech and drain your guild mates dry, God knows they don’t need money or equipment to furter their adventuring and fund their mounts. Maybe one day you can pay them back with free chants – right! Every guild chanter I ever saw turned into a greedy bastige once he got high enough level to do me any good. It was either “I’m not chanting until I make level 35 because I won’t level” or “I’m broke at the moment so I can’t chant for free, I gotta charge you full price.” If you do leech, then don’t be a greedy bastige… return the graciousness you were shown even if it costs you a little. There is nothing better than calling out for help and getting 4 mates say… I’m there bud!

But, I wanna be a tailor! I live to sew!

You may say, “why should I wait?” Why shouldn’t I get started right away? Well, if you just have to start now, then be my guest but consider this. On my server:

Linen cloth sells for 25-35s/stack
Wool cloth sells for 40-70s/stack
Silk sells for around 50s/stack

That’s darn good money, especially for level 30’s and below. Your not going to make any money selling linen and wool bags in a developed economy (new servers are another story.) If you want to make bags you will be lucky to get 35s for a 10 slot small silk pack and there is no way your going make more than 40s for a stack worth of wool bags (your results may vary, don’t flame me with your whacked servers prices.) Just sell the tons and tons of cloth you will gather on your journey to level 40. Even better, make bandages! First aid is a great skill to have – it costs next to nothing to skill up in and you can’t have too many healing options in wow. Did I mention cooking? Oh, ill save that for another day. Wait till level 40, buy what you need to grind away the lower levels and then go hunt humanoids to get the mageweave and runecloth you need to make your sewing fantasies a reality. Oh and watch a lot of HGTV while you play, lots of handy sewing tips for you there too you tailor pansy!

Ok this is my opinion, its what I wish I would have done. It’s what I will do for my baby warlock (who will be an engineer) and my baby druid (who will be a leatherworker – whip it good!). If you feel differently, then get out there and show the world your crafting prowess (chicks dig crafters!)

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July 12, 2010

The Recently Deceased Part 1, An Undead Leveling (Leveling Guide)

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July 11, 2010

Powerleveling Guide (Leveling Guide)

I recently lost an account because Blizzard mistakenly thought I was running a bot program when, in fact, I was playing in a scaled VNC window at 2 frames/sec. They wouldn't listen and didn't care, so I went and started a new account to try to regain my level 60 priest.

First time around it took about 5 months to get to 60 in casual playing. This time it took about 3 weeks of intensive leveling and I thought I would post what I did for others:

1. Do as many red quests as you possibly can. Don't worry about the difficulty. Red quests done quickly give the best XP (sometimes 6000 or more).
2. Have a guildy or two help you blow through those red quests. The key here is fast.
3. Find areas that you can "grind" XP. This is the worst part. It is crucial that you do this alone, not in groups. No matter what anyone says, grinding alone gets you much more XP than any other method. I did this by turning off all sound in the game, throwing a good DVD or recorded TV show up on my second monitor and just runing around in about the same area killing as much and as fast as possible. Try to find that point at which you can continuously kill stuff without having to break for mana drinks or health regens.

I know this sounds boring, and it really is. I've read a lot of "1-60 in 2 days" posts that are simply false. I think this is the only real way of being able to get to 60 in any reasonable time. By the way, time played for my character when I hit 60 was about 12 game-days total.

From 50-60 my average xp/hr was about 22k and I did 1-2 levels a day easily.

I hope this helps!

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July 10, 2010

1-60 in 2 weeks (Leveling Guide)

This is the method the power levelers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of wow. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour.

1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour.

20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.

48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

58-60: 'The' yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.

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July 9, 2010

Disenchanting For Profit - A Guide (WoW Leveling Guide)

I've made a ton of gold doing this - thought it was about time I shared some tips and tricks. :)

The Basic Idea

Buy cheap armour and weapons, disenchant them, and sell the resulting crystals/shards/essences/dusts for a profit. Easy!

Addons

I use three:

Auctioneer (http://www.auctioneeraddon.com)
Tracks Auction House prices, adds improved searching/sorting capabilities, suggests prices when creating your own auctions, and automates the posting of multiple auctions. This is a must-have addon for anybody using the auction house.

Enchantrix (http://www.auctioneeraddon.com) - included with Auctioneer
Comes with a database of disenchantable items, and what they disenchant to - helps you choose which items to buy. (If you want to sell enchants as well, it will help you calculate what to charge for them based on Auctioneer's prices for the reagents).

(As of this writing, the release versions of Auctioneer and friends are not wow 2.x compatible, but the Beta version at http://www.auctioneeraddon.com/dl/AuctioneerComplete/ seems to be pretty solid now).

CT_MailMod (http://www.ctmod.net) - part of the CTMod package
Automates the sending/receiving of mail - open up to 50 mails with one click. You will be dealing with a lot of mail if you start doing this seriously. :)

Preparation

* Use Auctioneer to scan the Auction House. If you haven't used it before you should run scans regularly for a week or so, so that it can build up a good database of prices. Prices vary through the week - usually higher at weekends - and to a lesser extent through the day, so it is important to scan regularly over an extended period. To speed up the scans you can configure Auctioneer to scan only in the Trade Goods category, unless you are interested in prospecting in other areas.

* Train up your enchanting. As of patch 2.x, the maximum level of items you can disenchant depends on your enchanting skill. To disenchant items up to level 60, you need skill 225. You can train up to skill 60 with disenchanting alone which is a start; consult one of the 'powerskilling' guides in this forum for details on how to skill up efficiently from there.

* Learn how disenchanting works. When you disenchant an item, it may disenchant to several types of reagent - perhaps more than one reagent of a given type, but never to more than one type. For example, a level 41 green armour piece may disenchant to 1-2 Dream Dust OR (less frequently) 1-2 Greater Nether Essence OR (even less frequently) a Large Radiant Shard.

Weapons and armour disenchant to different items depending on their level requirement:

Levels 1-10: may disenchant to Strange Dust, Lesser Magic Essence or Small Glimmering Shard
11-15: Strange Dust, Lesser Magic Essence, Greater Magic Essence, Small Glimmering Shard
16-20: Strange Dust, Lesser Astral Essence, Greater Magic Essence, Large Glimmering Shard
21-25: Soul Dust, Greater Astral Essence, Large Glimmering Shard
26-30: Soul Dust, Lesser Mystic Essence, Small Glowing Shard
31-35: Vision Dust, Greater Mystic Essence, Large Glowing Shard
36-40: Vision Dust, Lesser Nether Essence, Small Radiant Shard
41-45: Dream Dust, Greater Nether Essence, Large Radiant Shard
46-50: Dream Dust, Lesser Eternal Essence, Small Brilliant Shard
51-55: Illusion Dust, Greater Eternal Essence, Large Brilliant Shard
56-60: Illusion Dust, Greater Eternal Essence, Large Brilliant Shard
50-60: Nexus Crystal from Epics, and very rarely (<1%) from Rares

Notes:

* Dusts drop most often from armour; essences from weapons. The only exception is Astral Essence, which drops exclusively from level 16-25 armour, never from weapons.

* Dusts and essences drop in larger quantities in higher level brackets (if they appear in more than one), e.g. a level 36 item may drop 3-5 Vision Dust, while a level 35 item may yield only 1-2.

* Blue items (nearly?) always yield a shard; greens yield one 4-5% of the time.

* Some green weapons/armour are not disenchantable at all, so be careful when bidding. Prominent examples are enchanter-crafted wands and the Twilight Trappings items (Twilight Cultist's Cowl etc.).

Buying

With Auctioneer and Enchantrix installed, when you mouse-over an item in the auction house a tooltip pops up telling you what it could disenchant to, with probabilities, and an expected value based on Auctioneer's price database. Because disenchanting is somewhat random, this is only a statistical estimate, but a good guide if you are disenchanting on a large scale. The simple rule is, if the item is 'cheaper enough' than its expected disenchant value, buy it!

You can look for good buys in any way you like, but I generally do the following:

1) Pick a level bracket (say, 46-50), item type (weapon or armour) and quality (uncommon or rare) and Search.

2) Look at a match and note its disenchant value in the tooltip. The value should be the same for all items of the same quality in the search results.

3) Figure out a maximum bid price. I usually bid up to 80-85% of disenchant value, but you may want to be more conservative. Remember that when you sell an item, the auction house takes a cut of 5% of the final sale price, so bidding much above 90% is a bad idea unless you have good reason to believe the estimate is too low.

4) Sort the list by current bid

5) Work through the list bidding on everything until you hit your bid limit. Remember to check all the pages.

Tips:

* If an item has a low buyout, or a buyout very close to its current bid, you may want to buy it outright instead of bidding

* If an item has a very low bid, consider bidding higher than the default to discourage others from outbidding you - better a smaller profit than none at all.

* Supply, demand and prices change, so don't be rigid in choosing your bid limit. If a reagent looks particularly rare at the moment, consider raising your limit. If there's an oversupply of a reagent, or you have a ton of it yourself already, you don't need to be so aggressive.

* Concentrate on level brackets which provide items you need, or think you'll need. Don't bid blindly on everything, or you'll end up with a huge surplus of certain reagents and fill up all your bags.

Disenchanting

Not much to say here. Grab your winnings from the mailbox and disenchant them.

Don't be disheartened if you make a loss on an item. So you paid 2g50 for something that yielded one lousy Illusion Dust; but next time you may get two Greater Eternal Essence from the same item - instant 10g profit. It's a gamble, but if you bid sensibly, the odds are in your favour in the long run.

Selling

It's mostly the same as selling any other type of item - know your market and set your prices accordingly. However, a few tricks:

* Lower level dusts and essence (up to level 40) are mostly bought by people who are skilling up enchanting themselves, and are buying in large quantities. You can save yourself some time by selling only full stacks of these reagents. Lower level shards (glowing and below) tend to be hard to sell - learning enchanters usually go for the dusts and essences because they're cheaper.

* At higher levels, there are still people skilling up, but also non-enchanters buying ingredients for individual enchants. I usually sell singly and in stacks of 5, 10 and 20 to cover all bases.

* Check prices for different quantities individually - single items and small stacks are often more in demand than full stacks, and can be sold for proportionally more.

* Keep your bid price close to or even the same as your buyout, to avoid people bidding, winning, and undercutting you. There is no deposit on enchanting reagent auctions, so no penalty for them expiring. I have mine set at 95% of buyout, but I sometimes go a little lower if I want to undercut someone.

* Watch for disparities in the prices and supply of lesser and greater essences: lesser essences often sell for more than a third of the price of greater ones. (I guess many people don't know that you can split/combine them).

* Don't flood the market. You may have 20 stacks of Vision Dust itching to be sold, but it's very unlikely that you'll get rid of all of it in 24 hours, and oversupply drives prices down. I usually limit myself to 4 stacks of dusts, 2 of essences, and 1 of shards, sometimes more for the lower level reagents that tend to sell in large quantities if they sell at all. You can always replenish your auctions if some of them sell.

* If you find you are running low on a particular reagent, jack your prices while you restock. Far better for your auctions to expire than to run out of a reagent when there's a shortage, and see people selling it for twice its normal price.

* Adjust your prices to track the market, but don't lower them too far. Floods never last forever, and after a while you should get a feeling for a baseline price where things will always sell eventually. Enchantrix includes some built-in baseline prices, used in the tooltip, but they may not match your server's economy; you can adjust them by editing the .lua files if you like.

* Use Auctioneer's 'Post Auctions' pane rather than the default UI. If you have scanned recently (always a good idea before posting auctions) it displays a list of other auctions for the same item to help you choose a price (or buyout cheap auctions). It can also automate the posting of multiple auctions - e.g. 10 auctions of Illusion Dust@1g20.

* In recent versions of Auctioneer, manually searching for an item using the regular 'Browse' UI - and viewing every page of matches - updates Auctioneer's prices for that item, so you don't need to do a full scan if you are only posting a few different types of item.

And that's it

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Get out of BG without getting deserter (Warcraft Leveling)

1) you need to be a priest
2) get the holy talent (i think it's spirit of redemption, It makes you to an angel when you die)
3) Die in the BG
4) become the spirit-healer
5) 'AFK' while you still are in this form.

note: when you get out, you will be dead. but it is much better with a 2 min corpserung, than a 15 min desserter Razz

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